The Renderfarm (how it works)
Posted in Development, Production by campbell Saturday, February 16th, 2008One of my tasks here is to make sure the Big Buck Bunny gets rendered, even though Im not crazy about networks, ssh connections and figuring out why the Nth frame didn’t render, some of you have shown interest in the renderfarm so heres a rundown of how it works ;)
Images are rendered on Sun’s Grid at http://network.com, they have a service where you can buy time on their systems for $1 per CPU-Hour, Many tasks can be uploaded to run parallel on their systems, I think they have 600 CPU’s but we’ve only ever managed to hog around 240, with an average of 150 CPU’s at a time.

