License information
The results of the Peach open movie project has been licensed under the Creative Commons Attribution 3.0 license. This includes all the data we’ve published online and on the DVDs, and all of the contents on this website. If any content on this site is not licensed as such, it will be clearly indicated.
In short, this means you can freely reuse and distribute this content, also commercially, for as long you provide a proper attribution.
The attribution is:
a) If you redistribute or screen or broadcast the movie itself: include the entire credits scroll.
b) In all other cases, attribute it as:
(c) copyright Blender Foundation | www.bigbuckbunny.org
Excluded from the Creative Commons is: all logos on this website (including Blender logo, Peach logo, Creative Commons logo) and associated trademarks.
How it started
As a follow-up to the successful project Orange’s “Elephants Dream”, the Blender Foundation initiated another open movie project. Again a small team (7) of the best 3D artists and developers in the Blender community have been invited to come together to work in Amsterdam from October 2007 until April 2008 on completing a short 3D animation movie. The team members will get a great studio facility and housing in Amsterdam, all travel costs reimbursed, and a fee sufficient to cover all expenses during the period.
The creative concept of “Peach” was completely different as for “Orange”. This time it is “funny and furry”!
The Blender Foundation and Blender community have been the main financiers for Peach. As for the previous open movie, a pre-sale campaign to purchase the DVD set in advance will be organized.
Additional support from sponsors and subsidy funds has been realized as well.
Peach also was the first Open Project hosted by the new Blender Institute in Amsterdam. This will make the project more independent, without much involvement of production partners, and also will ensure continuity.
Peach Targets
This Open movie project had as main targets:
- Developing tools in Blender for editing and rendering hair, fur or grass
- Improve character animation tools for cartoonish motion and deformation
- Test Blender with giant outdoor environments, with large grassy fields and many trees with leaves
- Further validate Blender as a professional animation creation suite
And secondary:
- Create a great and good looking animation short, licensed freely as open content
- Provide content for other artists to learn from or to re-use, including documentation and tutorials
And of course: Have lots of fun!
Sponsors or Partners
We were happy to announce as sponsor:
- Digitale Pioniers

- Rendering: Sun network.com
- Hardware: Maqina Computersystems
- Music composition and sound design: Jan Morgenstern
- Sound studio facilities: wavemage
Contact details
If you want to know more about this project, or want to discuss involvement with future Open Project in the Blender Institute, please contact Ton Roosendaal, ton at blender dot org.
Donations
Click on the button below, or use foundation(at)blender.org to do the payment to.
- Donations of 30 Euro or more: you can get your name mentioned in the movie credits, like for the DVD presale credits. Please tell us which name.
- Donations of 250 Euro or more: you can get your name mentioned as Main Sponsor in the movie credits.
